DELIVERANCE v1.2 - A Marathon Scenario

This is the third release of the Deliverance scenario for Marathon.  There are three levels in this version.  These levels have been carefully designed in detail to provide the maximum amount of enjoyment of your Marathon engine.  A lot of thought was put into it, providing themes and challenges not always found in the standard Marathon levels.  Below is a description of the first three levels, Baseball, Building 153 and Massacre.  After that is a description of the other levels which will be coming soon.  At the end of this file is a set of instructions for using the Deliverance scenario with your Marathon game.  Enjoy!

Bill Catambay
catambay@aol.com

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"DELIVERANCE", a Marathon scenario:

BASEBALL - You wake up from a daze not knowing where you are.  The structure before you stands in a vast field in the shape of a diamond.  Out of curiosity, and armed with only a pistol, you set forth searching throughout the area only to find that you are in the midst of an eerie baseball diamond setting.   Meet Beardsley II, a friendly AI who explains to you that the space station is under attack and in chaos.  With some friendly AI's helping out, you set forth to eradicate the stadium while collecting vital information relative to your ultimate goal.  Meet Diablo Loco, AI gone evil, who is there to thwart your efforts. 

BUILDING 153 - After your first encounter with the alien forces, you are transported to the Northern Sector of the space station where a manufacturing building has been overtaken by the alien forces.  The building is heavily guarded and void of any communication devices.  You are on your own, and must explore the entire building before transporting.  Diablo Loco has set up a horde of viscious forces to try and prevent you from completing your task.  Searching for one of the station's last remaining Missile Launchers, you barely can keep yourself alive while you try to retrieve the heavily guarded weapon.

MASSACRE - Fully loaded in fire power, and surrounded by a much needed surplus of supplies, your next level takes you to the weapons room of the Deliverancy Penitentiary.  Heavily controlled by alien forces, your first task is to secure the area.  While exploring the prison, you discover an underground dungeon made up of a string of cell blocks holding prisoners of great strength and evil temper.  Using your wits, you develop a strategy to overtake the prisoners, for it is your only way out of the Massacre!

CASTLE - After your brisk workout on the prior three levels, a most exciting challenge and adventure is left before you!  Starting off in a vast castle courtyard, you must acclimate to a fierce environment always having to look over your shoulder.  The castle itself belongs to the station magistrate, once inhabited by Zerod of Gaetz when he ruled Microslum.  Unfortunately, it appears that Zerod has set the castle for self-destruction, and it is up to you to disengage the distruct mechanism.  Do you explore the surrounding forest, dense, dark and ridden with forest demons... or do you invade the castle?  The forest may lead to surprises which can enhance your advantage, or destroy you completely.  The heavily guarded castle is a domain of great arsenols beyond your wildest dreams!  Explore the castle and dethrone the evil alien prince.

EMPIRE - Explore this fascinating, yet extremely dangerous underground empire.  Completely overtaken by Diablo's alien forces, this empire includes a weapons building, east and west corridors, office headquarters and many more buildings filled with perils and surprises.  Ultimately you must conquer the empire!

BATTLE - Finally, you are left in a strange arena vast as your eyes can see.  Things seem calm and peaceful, but do not let your guard down.  Prepare for the battle of your life!  As the insanity begins, you must develop certain strategies for survival, until final victory.

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Changes since v1.1:

- Fixed bad polys in Baseball and B/153.
- Reduced number of "must explore" polys in B/153.
- Added level Massacre.

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Instructions for Use:

1. Make a copy of your Marathon application and rename it to Deliverance.

2. Rename your Marathon Map file (to something like "Map (original)").

2. Using RESEDIT, open the Marathon application called "Deliverance" and the file in this download called "Deliverance.rsrc".  Copy the resources in Deliverance.rsrc to the Marathon application.  When it asks whether you want to replace the existing resource IDs, or create unique ones, respond with "YES" (you want to replace them).  Save and quit.

3. Copy the Deliverance.map file in this download to the same directory as your Marathon application and rename it to "Map".

4. Using GET INFO from the file menu, copy the icon for this read me file and paste it onto the icon for the Marathon application named "Deliverance".

YOU ARE NOW READY TO EXPLORE THE DELIVERANCE SPACE STATION!